I wanted to keep this with the first savestate hacking post but it pushed that post over the character limit. Thus the need to split them.
Dark Wizard Monster Summoning Mana Requirements
Dark Wizard Monster Summoning Mana Requirements
post Cheshire list: 0x9cb9f remember that 1st byte says how many entries comprise the list so ALWAYS check to make sure you aren't overwriting that value by mistake mana: 0x34a4-34a5 hire list: 0x8bc26 ally unit 23 stats start at 0x331d2 numbers after names = Summon Cost the hire/summon windows can only display three digits so what is seen may not be entirely correct also do NOT back out after choosing an alignment or the list will be reset SPECIAL NOTE: Alignment selection option has a major effect on the unit that will be generated by the game! Choosing the first option will generate a normal character according to the value of their class index. Choosing the second option, however causes the game to retain the original name but pulls all the stats for the next entry in the table. -------- Skeleton: 40 HP 60, ATT 28, DF 15, 29 xp/level, NONE, MOB 4, Ground/Ground Skeletal Soldier: 150 HP 110, ATT 48, DF 18, 38 xp/level, NONE, MOB 4, Ground/Ground Skeletal Knight: 300 HP 220, ATT 93, DF 21, 55 xp/level, NONE, MOB 5, Ground/Ground Skeleton Warrior: 600 HP 360, ATT 143, DF 25, 75 xp/level, NONE, MOB 5, Ground/Ground NOSUMMON Ghost: 35 HP 56, ATT 0, DF 20, 27 xp/level, PARALYZE (20), MOB 7, Desert/Ground Wraith: 120 HP 96, ATT 0, DF 35, 38 xp/level, PARALYZE (50), MOB 7, Desert/Ground Lich: 200 HP 175, ATT 0, DF 50, 52 xp/level, PARALYZE (80), MOB 7, Desert/Ground Great Lich: 450 HP 281, ATT 0, DF 65, 70 xp/level, PARALYZE (95), MOB 7, Desert/Ground NOSUMMON Dragon Pup (L): 60 HP 58, ATT 36, DF 22, 30 xp/level, NONE, MOB 5, Ground/Ground Dragon (L): 175 HP 103, ATT 60, DF 27, 39xp/level, FIRE (37), MOB 5, Ground/Ground Wyrm (L): 400 HP 197, ATT 100, DF 32, 60 xp/level, FIRE (81), MOB 6, Giant/Ground Fire Dragon (L): 1250 HP 424, ATT 160, DF 37, 82 xp/level, FIRE (128), MOB 6, Giant/Ground NOSUMMON Dragon Pup (N): 60 HP 56, ATT 35, DF 21, 29 xp/level, NONE, MOB 5, Ground/Ground Dragon (N): 175 HP 101, ATT 57, DF 26, 39 xp/level, FREEZE (46), MOB 5, Ground/Ground Wyrm (N): 400 HP 195, ATT 95, DF 31, 60 xp/level, FREEZE (79), MOB 6, Giant/Ground Ice Dragon (N): 1250 HP 422, ATT 160, DF 36, 82 xp/level, FREEZE (122), MOB 6, Giant/Ground NOSUMMON Dragon Pup (C): 60 HP 58, ATT 34, DF 22, 29 xp/level, NONE, MOB 5, Ground/Ground Dragon (C): 175 HP 103, ATT 57, DF 27, 39 xp/level, FIRE (47), MOB 7, Ground/Ground Wyrm (C): 400 HP 197, ATT 95, DF 32, 64 xp/level, FIRE (80), MOB 8, Low Alt/Air Wyvern (C): 1000 HP 420, ATT 150, DF 37, 80 xp/level, FIRE (110), MOB 11, Mid Alt/Air NOSUMMON --level: HP+6, ATT +4, SP.AT. +8, DF +1 Dragon Pup (U): 60 HP 57, ATT 34, DF 20, 29 xp/level, NONE, MOB 5, Forest/Desert Zombie Dragon (U): 175 HP 102, ATT 56, DF 25, 39 xp/level, ERUPT (48), MOB 5, Forest/Desert Death Wyrm (U): 400 HP 196, ATT 94, DF 30, 60 xp/level, ERUPT (83), MOB 6, Giant/Desert Death Dragon (U): 1100 HP 428, ATT 164, DF 35, 83 xp/level, ERUPT (128), MOB 6, Giant/Desert NOSUMMON Serpent: 120 HP 90, ATT 58, DF 11, 45 xp/level, NONE, MOB 8, Water/Water Giant Serpent: 900 HP 415, ATT 168, DF 26, 81 xp/level, NONE, MOB 10, Water/Water NOSUMMON Hydra: 120 HP 85, ATT 57, DF 10, 46 xp/level, NONE, MOB 7, Water/Water Giant Hydra: 900 HP 423, ATT 170, DF 25, 82 xp/level, NONE, MOB 9, Water/Water NOSUMMON Unicorn: 63 HP 56, ATT 53, DF 20, 33 xp/level, NONE, MOB 6, Forest/Ground Winged Horse: 400 176 HP, ATT 133, DF 30, 54 xp/level, NONE, MOB 13, Mid Alt/Air Manticore: 63 HP 65, ATT 43, DF 22, 33 xp/level, NONE, MOB 8, Mid Alt/Air Giant Manticore: 350 HP 200, ATT 106, AT 32, 55 xp/level, NONE, MOB 10, Mid Alt/Air Hippogriff: 63 HP 68, ATT 39, DF 18, 33 xp/level, NONE, MOB 10, Mid Alt/Air Griffin: 375 HP 206, AT 99, DF 28, 56 xp/level, NONE, MOB 12, Mid Alt/Air Chimera: 67 HP 65, ATT 38, DF 19, 33 xp/level, NONE, MOB 7, Mid Alt, Air Gold Chimera: 375 HP 217, ATT 85, DF 29, 55 xp/level, NONE, MOB 11, Mid Alt, Air Centaur: 90 HP 60, ATT 60, DF 20, 40 xp/level, ARROW (48), MOB 7, Forest/Ground Charon: 500 HP 180, ATT 90, DF 30, 57 xp/level, H ARROW (80), MOB 8, Forest/Ground NOSUMMON Cockatrice: 100 HP 104, ATT 48. DF 19, 40 xp/level, PETRIFY (15), MOB 6, Desert/Desert Basilisk: 400 HP 222, ATT 80, DF 29, 58 xp/level, PETRIFY (50), MOB 7, Desert/Desert Hell Hound: 100 HP 106, ATT 60, DF 18, 42 xp/level, PARALYZE (16), MOB 6, Forest/Ground Cerberus: 620 HP 236, ATT 105, DF 28, 59 xp/level, PARALYZE (60), MOB 7, Forest/Ground NOSUMMON Roc: 36 HP 50, ATT 29, DF 9, 28 xp/level, FIRE (28), MOB 10, Hi Alt/Air Phoenix: 200 HP 100, ATT 51, DF 24, 45 xp/level, FIRE (78), MOB 12, Hi Alt/Air Lesser Harpy: 42 HP 52, ATT 28, DF 8, 28 xp/level, FREEZE (26), MOB 9, Hi Alt/Air Harpy: 205 HP 106, ATT 48, DF 23, 45 xp/level, FREEZE (76), MOB 13, Hi Alt/Air ------------ Dragon Rider, cl 4 (law): 65535 HP 35, ATT 73, DF 5, 130 xp/level, FIRE (44) MOB 7, Giant/Ground, Hobbit NOSUMMON --alignment $54, race $ff --level: HP+5, ATT +5, SP.AT. +7, DF +1 Dragon Rider, cl 5 (law): 65535 HP 85, ATT 114, DF 10, 160 xp/level, MOB 7, Giant/Ground, Hobbit NOSUMMON Dragon Rider, cl 4 (neutral): 65535 HP 33, ATT 72, DF 5, 130 xp/level, MOB 7, Giant/Ground, Hobbit NOSUMMON Dragon Rider, cl 5 (neutral): 65535 HP 83, ATT 114, DF 10, 160 xp/level, MOB 7, Giant/Ground, Hobbit NOSUMMON Dragon Rider, cl 4 (chaos): 65535 HP 35, ATT 70, DF 5, 130 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON Dragon Rider, cl 5 (chaos): 65535 HP 70, ATT 110, DF 10, 160 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON Dragon Rider, cl 4 (undead): 65535 HP 32, ATT 75, DF 5, 130 xp/level, MOB 7, Giant/Ground, Hobbit NOSUMMON Dragon Rider, cl 5 (undead): 65535 HP 82, ATT 118, DF 10, 160 xp/level, MOB 7, Giant/Ground, Hobbit NOSUMMON Winged Rider, cl 4 (law): 65535 HP 240, ATT 160, DF 35, 100 xp/level, MOB 13, Mid Alt/Air, Hobbit NOSUMMON Winged Rider, cl 5 (law): 65535 HP 280, ATT 205, DF 45, 140 xp/level, MOB 14, Mid Alt/Air, Hobbit NOSUMMON griffin rider, cl 4 (law): 65535 HP 24, ATT 140, DF 34, 100 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON --created via a level 1, freshly hired cl 4 ranger changed to (L) + level 7 griffin (N) HP 285, ATT 138, DF 32, 100 xp/level, MOB 12, Mid Alt/Air, Human (gear unequipped to get base stats), can equipped law-only gear, can't use bows --created via a level 1, freshly hired cl 4 warlord changed to (L), paladin, and elf + level 7 griffin (N) HP 280, ATT 140, DF 34, 100 xp/level, MOB 12, Mid Alt/Air, Elf griffin rider, cl 5 (law): 65535 HP 330, ATT 180, DF 39, 140 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON --level: HP+3, ATT +3, DF +1 griffin rider, cl 4 (neutral): 65535 HP 29, ATT 138, DF 32, 100 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON griffin rider, cl 5 (neutral): 65535 HP 335, ATT 176, DF 37, 130 xp/level, MOB 13, Mid Alt/Air, Hobbit NOSUMMON griffin rider, cl 4 (chaos): 65535 HP 19, ATT 135, DF 33, 100 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON --level (human): HP+7, ATT +4 --created via a level 1, freshly hired cl 4 ranger changed to (C) + level 7 griffin (N) HP 285, ATT 138, DF 32, 100 xp/level, MOB 12, Mid Alt/Air, Human (gear unequipped to get base stats), can equipped chaos-only gear, can't use bows --created via a level 1, freshly hired cl 4 warlord + level 7 griffin (N) HP 275, ATT 135, DF 33, 100 xp/level, MOB 12, Mid Alt/Air, Human (gear unequipped to get base stats), can equipped chaos-only gear, can't use bows --created via a level 1, freshly hired cl 4 warlord + level 7 griffin (N) HP 275, ATT 135, DF 33, 100 xp/level, MOB 12, Mid Alt/Air, Hobbit griffin rider, cl 5 (chaos): 65535 HP 330, ATT 174, DF 38, 140 xp/level, MOB 12, Mid Alt/Air, Hobbit NOSUMMON ninja, cl 4 (red palette) -law 65535 HP 220, ATT 90, DF 40, 110 xp/level, MOB 7, Ninja/Ground, Hobbit NOSUMMON ninja, cl 5 (red palette): 65535 HP 240, ATT 182, DF 50, 130 xp/level, MOB 7, Ninja/Ground, Hobbit NOSUMMON ninja, cl 4 (green palette) -neutral 65535 HP 220, ATT 90, DF 40, 110 xp/level, MOB 7, Ninja/Ground, Hobbit NOSUMMON ninja, cl 5 (green palette): 65535 HP 240, ATT 182, DF 50, 130 xp/level, MOB 7, Ninja/Ground, Hobbit NOSUMMON ninja, cl 4 (blue palette) -chaos 65535 HP 220, ATT 90, DF 40, 110 xp/level, MOB 7, Ninja/Ground, Hobbit NOSUMMON ninja, cl 5 (blue palette): 65535 HP 240, ATT 182, DF 50, 130 xp/level, MOB 7, Ninja/Ground, Hobbit NOSUMMON ------------ soldier, Dianna, cl 3 65535 HP 100, ATT 81, DF 20, 60 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON soldier, Dianna, cl 4 65535 HP 178, ATT 145, DF 30, 80 xp/level, MOB 7, Ground/Ground, Hobbit NOSUMMON mage, Marie, cl 3 65535 HP 85, ATT 58, DF 20 cannot hire, thinks disc is ejected NOSUMMON mage, Marie, cl 4 65535 HP 132, ATT 87, DF 30 cannot hire, thinks disc is ejected NOSUMMON soldier, David, cl 3 65535 HP 134, ATT 91, DF 20, 70 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON soldier, David, cl 4 65535 HP 221, ATT 153, DF 30, 100 xp/level, MOB 7, Ground/Ground, Hobbit NOSUMMON priest, Kail, cl 3 65535 HP 91, ATT 62, DF 20, 50 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON priest, Kail, cl 4 65535 HP 153, ATT 111, DF 30, 60 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON soldier, Andrew, cl 3 65535 HP 104, ATT 101, DF 20, 70 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON soldier, Andrew, cl 4 65535 HP 177, ATT 148, DF 30, 100 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON mage, Susan, cl 3 65535 HP 85, ATT 56, DF 20 cannot hire, thinks disc is ejected NOSUMMON mage, Susan, cl 4 65535 HP 132, ATT 87, DF 30 cannot hire, thinks disc is ejected NOSUMMON mage, Susan, cl 4 65535 HP 28, ATT 17, DF 45, undead cannot hire, thinks disc is ejected NOSUMMON mage, Marcus, cl 3 65535 HP 112, ATT 93, DF 20, 70 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON soldier, Marcus, cl 4 65535 HP 193, ATT 153, DF 30, 100 xp/level, MOB 7, Ground/Ground, Hobbit NOSUMMON soldier, Katrina, cl 3 65535 HP 87, ATT 48, DF 20, 50 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON priest, Katrina, cl 4 65535 HP 146, ATT 88, DF 30, 65 xp/level, MOB 6, Ground/Ground, Hobbit NOSUMMON prince, Armer IX, cl 5 65535 HP 180, MP 35, ATT 120, DF 40, 130 xp/level, MOB 5, Ground/Ground NOSUMMON cavalry, Robin, cl 5 65535 HP 200, MP 35, ATT 150, DF 40, 130 xp/level, MOB 6, Ground/Ground appeared as Lawful NOSUMMON vampire, Amon, cl 5 65535 HP 220, MP 35, ATT 120, DF 50, 140 xp/level, MOB 7, Low Alt/Air appeared as Undead NOSUMMON prince, Krystal, cl 5 65535 HP 150, ATT 80, DF 40 appeared as Chaotic cannot hire, thinks disc is ejected NOSUMMON NOTE: From here on going to the Strength screen crashes so stats were pulled from the Pary screen instead. (They were never intended to be seen in the Strength screen so the game probably hangs trying to generate the picture for these classes.) Velonese, cl 5, lvl 1: 65535 HP 220, ATT 100, DF 100, NONE (0), MOB 5, Ground/Ground, chaos NOSUMMON, NOEXP, NOITEMS, NOCAST knows Fire Bolt, Hellfire, Ice Blade, Wind Bolt, Vortex, Lavaflow, Melt Earth, Vampire, Beast Talk/Voice, Blade Storm --alignment $5a, race $ff --from looking at his stats when fighting him alignment is $5a, race $00, class $80 move type $00, mobility $05, HP $0320, attack $64, defense $64, SA $00, level 1 no personal spells, no equipment, MP (?) $0708 Arliman 1, cl 5, lvl 1: 65535 HP 220, ATT 38, DF 44, NONE (0), MOB 8, Hi Alt/Air, chaos NOSUMMON, NOEXP, NOITEMS, NOCAST knows Hellfire, Ice Blade, Wind Bolt, and Melt Earth --alignment is $5e, race $ff, class $81 move type $1a, mobility $08, HP $00dc, attack $26, defense $2c, SA $00, level 1, no personal spells, no equipment --from looking at his stats when fighting him alignment $5e, race $00, class $81, movetype $1a, mobility $08, health $05dc, attack power $0226, defense $012c, SA $00, level 2, no spells, no equipment, MP (?) $0bb8 Arliman 2, cl 5, lvl 1: 65535 HP 196, ATT 138, DF 44, NONE (0), MOB 8, Hi Alt/Air, chaos NOSUMMON, NOEXP, NOITEMS, NOCAST cannot cast any spells (domain spell list is empty) --alignment is $5e, race $ff, class $82 move type $1a, mobility $08, HP $00c4, attack $8a, defense $2c, SA $00, level 1, no personal spells, no equipment --from looking at his stats when fighting him alignment $5e, race $00, class $82, movetype $1a, mobility $08, health $09c4, attack power $028a, defense $012c, SA $00, level 1, no spells, no equipment, domain spell list still has previous form's spells savestated at beginning of enemy turn: $3e, 3f, 41, 44 and stays that way his possibly-display MP (?) value also doesn't change but the variables used for any math for enemy ruler spellcasting might be zero, or he just has a class flag not to use domain spells (Arliman 2 is kinda boring) Karmak, cl 5, lvl 1: 65535 HP 88, ATT 230, DF 80, NONE (0), MOB 8, Giant/Desert, undead NOSUMMON, NOEXP, NOITEMS, NOCAST knows Hellfire, Massheal, Refresh, and Megarestore --alignment is $63, race $ff, class $83 move type $0d, mobility $08, HP $0058, attack $e6, defense $63, SA $00, level 1, no personal spells, no equipment Aqua, cl 5, lvl 1: 65535 HP 250, ATT 75, DF 35, NONE (0), MOB 7, Water/Water, undead NOSUMMON, NOEXP, NOITEMS, NOCAST knows Blizzard Breath, Beast Talk/Voice, Massheal, Refresh, and Megarestore --alignment is $67, race $ff, class $84 move type $1f, mobility $07, HP $00fa, attack $4b, defense $23, SA $00, level 1, no personal spells, no equipment Sheena, cl 5, lvl 1: 65535 HP 150, ATT 150, DF 120, NONE (0), MOB 12, Mid Alt/Air, undead NOSUMMON, NOEXP, NOITEMS, NOCAST knows Vortex, Blade Storm, Massheal, Refresh, and Megarestore --alignment is $6b, race $ff, class $85 move type $16, mobility $0c, HP $0096, attack $96, defense $78, SA $00, level 1, no personal spells, no equipment Aracna cl 5, lvl 1: 65535 HP 200, ATT 130, DF 50, NONE (0), MOB 6, Forest/Desert, undead NOSUMMON, NOEXP, NOITEMS, NOCAST knows Melt Earth, Massheal, Refresh, and Megarestore --alignment is $6f, race $ff, class $86 move type $05, mobility $06, HP $00c8, attack $82, defense $32, SA $00, level 1, no personal spells, no equipment Warlord, cl 4, lvl 1: 65535 HP 162, ATT 80, DF 35, NONE (0), MOB 7, Ground/Ground, chaos NOSUMMON, NOEXP, NOITEMS, NOCAST knows Fire Bolt, Massheal, and Refresh --alignment is $02, race $ff, class $87 move type $00, mobility $07, HP $00a2, attack $50, defense $23, SA $00, level 1, no personal spells, no equipment 1st stage warlord commander stats: alignment is $02, race is $00, class type is $87, move type is $00, mobility $07, HP $00c8, attack $50, defense $23, SA $00, level 1 no personal spells, equipment: $06, 41, 55, equipped: $06, 41, 55, bank reference: $00 MP (?) $c8, domain spells: $3d, 4a, 4e weapon and armor bonus bytes appear empty but savestate was taken at beginning of battle and the warlord hasn't needed to attack or defend yet, I am seeing subordinate units with equipment and values in the weapon/armor bonus bytes goat, cl 4, lvl 1: 65535 HP 162, ATT 130, DF 35, MOB 7, NONE (0), Ground/Ground, chaos NOSUMMON, NOEXP, NOITEMS, NOCAST --checking savestate stat block race listed as $16, cannot hack in xp or level changes, no spells, no items if given spells no MAGIC command ever appears can have items added to inventory and force-equipped but they cannot be unequipped, moved in the intermission, and the ITEM command never appears //// FLAGS NOSUMMON = if unit is hacked into the summon list, game will not allow them to be summoned regardless of how much MP you have, you must use the Hire menu instead NOEXP = unit will not gain XP from actions, cannot level up, and XP will be reset to 0 if forcibly changed to another value NOITEMS = unit cannot carry or use items, if items are forced into inventory or forced to be equipped their bonuses will not be stored or added, ITEM option never appears on their action list, any items in their inventory will appear on the intermission shop but cannot be moved, equipped/unequipped, or sold NOCAST = unit has no personal spells, never learns any such spells, and even if they are forcibly added to them the MAGIC option will never appear in their action list
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