EDIT: well I'm just short of 25k but my hand is aching so I'm not going to press it. Running total: 24,616
Three days in one! What happened to me over the weekend? Well I got bitten by the metroid bug. However as of today I'm back on track. A word count will be going up later tonight. So far I'm up over 23k but I want to break 25k before bed.
Three days in one! What happened to me over the weekend? Well I got bitten by the metroid bug. However as of today I'm back on track. A word count will be going up later tonight. So far I'm up over 23k but I want to break 25k before bed.
I was watching the Metroid Prime marathon and halfway through I realized I just had to play that game again, so I did. Two days and lots of deaths later (I never claimed to be very good at that game >.>) I finish up killing Omega Pirate (after only about six attempts and one bout of hand convulsions) and realize, after all that work, that Metroid Prime is a game that could use some more refinement. It's a good game don't get me wrong but in the later stages I find myself wondering what the developers were smoking.
NOTE: A rant follows this. You have been warned.
The power beam trooper at the top of Phazon Processing needs to die - in horrible, repeated ways. Trying to platform while an enemy with impeccable accuracy is shooting at you and is hard to shoot back at due to elevation and the ledge it's standing on blocking fire is a recipe for frustration. He takes alot of power beam shots to kill and it's really hard to hit him from below with the one super missile that would end his existance.
There's also that last jump in Fungal Hall B (I checked the room name, Metroid Quarantine B is right next door and also has an annoying grapple jump) where you have to grapple across but instead of landing on the mushroom in the path of the door you want to go to you have to land instead on the large mushroom next to it. If you try to go directly the momentum of swinging will carry you right over the mushroom, through the empty space behind and deposit you back on the floor. Then you get to turn around, walk through the damaging phazon all the way back to the first mushroom you can jump up to and repeat. Jumping from the adjacent mushroom often results in falling anyway because the destination is wedged between a narrow opening, you're jumping parallel to the wall the first landing platform is lodged in, and the edges of these mushrooms are slick so landing on anything but the top is a trip down. It takes quite a bit of practice for something that shouldn't be so difficult.
As a small consolation the guy doing the Metroid Prime marathon also had a lot of trouble with that jump. Mempf you have my heartfelt sympathies. That jump is evil! EVIL I SAY!
So I've got one artifact to find and then it's off to the endgame. My last file stopped after killing Meta-Ridley. I'm not looking forward to our next battle but this time I might just Wavebuster him. I've got 215 missiles so far. That should be more then enough for the job.
NOTE: A rant follows this. You have been warned.
The power beam trooper at the top of Phazon Processing needs to die - in horrible, repeated ways. Trying to platform while an enemy with impeccable accuracy is shooting at you and is hard to shoot back at due to elevation and the ledge it's standing on blocking fire is a recipe for frustration. He takes alot of power beam shots to kill and it's really hard to hit him from below with the one super missile that would end his existance.
There's also that last jump in Fungal Hall B (I checked the room name, Metroid Quarantine B is right next door and also has an annoying grapple jump) where you have to grapple across but instead of landing on the mushroom in the path of the door you want to go to you have to land instead on the large mushroom next to it. If you try to go directly the momentum of swinging will carry you right over the mushroom, through the empty space behind and deposit you back on the floor. Then you get to turn around, walk through the damaging phazon all the way back to the first mushroom you can jump up to and repeat. Jumping from the adjacent mushroom often results in falling anyway because the destination is wedged between a narrow opening, you're jumping parallel to the wall the first landing platform is lodged in, and the edges of these mushrooms are slick so landing on anything but the top is a trip down. It takes quite a bit of practice for something that shouldn't be so difficult.
As a small consolation the guy doing the Metroid Prime marathon also had a lot of trouble with that jump. Mempf you have my heartfelt sympathies. That jump is evil! EVIL I SAY!
So I've got one artifact to find and then it's off to the endgame. My last file stopped after killing Meta-Ridley. I'm not looking forward to our next battle but this time I might just Wavebuster him. I've got 215 missiles so far. That should be more then enough for the job.
◾ Tags: